Patch Notes

2020/02/26

 

Kafra Operations

- Swapped War of Emperium First Edition from Prontera to Payon

- Swapped War of Emperium Second Edition from Juno to Rachel

Zodiac Signs

- New signs are : Libra & Virgo

- End of Sign events : Gemini & Taurus

Bugfixes

- Fixed an error that prevented players from deleting their characters, it should now work properly again by typing in your registered e-mail adress.

- Removed the spamming effect from the War of emperium information sign

 

2020/02/24

 

Bugfixes

- Fixed an issue with Endless tower that prevented players from proceeding after level 1.

- Fixed an issue where players was asked for a 2 person party to enter Endless Tower.

- Fixed an issue with Homunculuses where they would not copy their masters speed.

- Fixed an issue where created potions & weapons would not have their producers name on them.

Skills

Guillotine Cross [Create poison bottle] skill now only has 0,5 seconds aftercast delay down from 5 seconds.

 

2020/02/21

 

Game Mechanics

Level cap has been raised to 200/70 for all 3rd jobs excluding Rebellion & Doram

Doram and rebellion are capped at 200/60

Homunculus Skills

Eira's [Eraser Cutter] is now level 10 up from 5

Eira's [Xeno Slasher] is now level 10 up from 5

Bayeri's [Stahl Horn] is now lvl 10, up from 5

Bayeri's [Helige Stange] is now level 10 up from 5

Sera's [Needle of Paralyze] is now level 10, up from 5

Sera's [Pain killer] is now level 10, up from 5

Dieter's [Lava Slide] is now level 10, up from 5

Dieter's [Pyroclastic] is now level 10, up from 5

Eleanor's [Silvervein Rush] is now level 10, up from 5

Eleanor's [Midnight Frenzy] is now level 10, up from 5

Items

Pets can be re-named more than once now (player request addition)

2020/02/20

 

The Following has been added to the server in preparation of releasing Bio-Laboratory V to the server.

 

Monsters

Eremes Guille Has been added to the server

Margaretha Sorin Has been added to the server

Kathryne Cheiron Has been added to the server

Shecil Damon Has been added to the server

Harword Alt-Eisen Has been added to the server

Seyren Windsor Has been added to the server

Assassin Cross Eremes Has been added to the server

High Priest Margaretha Has been added to the server

High Wizard Kathryne Has been added to the server

Sniper Cecil Has been added to the server

Whitesmith Howard Has been added to the server

Lord Knight Seyren Has been added to the server

Guillotine Cross Eremes Has been added to the server

Arch Bishop Margaretha Has been added to the server

Ranger Cecil Has been added to the server

Mechanic Howard Has been added to the server

Warlock Kathryne Has been added to the server

Rune Knight Seyren Has been added to the server

Randel Lawrence Has been added to the server

Flamel Emule Has been added to the server

Celia Alde Has been added to the server

Chen Liu Has been added to the server

Gertie Wie Has been added to the server

Alphoccio Basil Has been added to the server

Trentini Has been added to the server

Paladin Randel Has been added to the server

Creator Flamel Has been added to the server

Sorcerer Celia Has been added to the server

Sura Chen Has been added to the server

Stalker Gertie Has been added to the server

Minstrel Alphoccio Has been added to the server

Gypsy Trentini Has been added to the server

Royal Guard Randel Has been added to the server

Genetic Flamel Has been added to the server

Sorcerer Celia Has been added to the server

Sura Chen Has been added to the server

Shadow Chaser Gertie Has been added to the server

Minstrel Alphoccio Has been added to the server

Wanderer Trentini Has been added to the server

 

Items

 True Eremes Guile CardIncreases damage of Cross Impact by 20%.

When compounded to Level 4 weapon:
Increases damage of Cross Impact by 20%.
Refine Level +10:
Increases damage of Cross Impact by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Thief SoulWalking in darkness for lifetime, a soul of man who wanted to keep the balance between light and dark.

Type: Quest
Weight: 1 
Has been added to the server

 Costume Circlet of BonesA circular crown as the pores of the bones.
________________________
Type: Costume
Position: Upper
Weight: 0
________________________
Requirement: None 
Has been added to the server

 Chest of DeathA box containing the soul of fallen warrior.
No body knows whose soul inside it.

Weight: 0
________________________
Requirement:
Base level 170 
Has been added to the server

 Fragment of Vicious MindUnstable fragment that was came from powerful vicious mind. It can affect your feeling if you do something carelessly.
There is tendency from this fragment to return to its source if it fall too far.

Cooldown: 5 Second
Weight: 0.1 
Has been added to the server

 True Margaretha Sorin CardIncreases damage of Adoramus by 20%.

When compounded to Level 4 weapon:
Increases damage of Adoramus by 20%.
Refine Level +10:
Increases damage of Adoramus by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Acolyte SoulWalking the road of servitude and judgment for lifetime, a soul of man who always fought in accordance to God's will.

Type: Quest
Weight: 1 
Has been added to the server

 True Kathryne Keyron CardIncreases damage of Crimson Rock by 20%.

When compounded to Level 4 weapon:
Increases damage of Crimson Rock by 20%.
Refine Level +10:
Increases damage of Crimson Rock by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Mage SoulStudying magic for lifetime, a soul of man who tried to reach the pinnacle of ultimate power.

Type: Quest
Weight: 1 
Has been added to the server

 True Cecil Damon CardIncreases damage of Cluster Bomb by 20%.

When compounded to Level 4 weapon:
Increases damage of Cluster Bomb by 20%.
Refine Level +10:
Increases damage of Cluster Bomb by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Archer SoulReading the flow of the wind for lifetime, a soul of man who was powerful supporter on the battlefield.

Type: Quest
Weight: 1 
Has been added to the server

 True Howard Alt-Eisen CardIncreases damage of Axe Tornado by 20%.

When compounded to Level 4 weapon:
Increases damage of Axe Tornado by 20%.
Refine Level +10:
Increases damage of Axe Tornado by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Merchant SoulUndestanding calculation to come up with a resolution for lifetime, a soul of man who sought the truth through experiment and research.

Type: Quest
Weight: 1 
Has been added to the server

 True Seyren Windsor CardIncreases damage of Ignition Break by 20%.

When compounded to Level 4 weapon:
Increases damage of Ignition Break by 20%.
Refine Level +10:
Increases damage of Ignition Break by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Swordman SoulWalking the road with sword and spear for lifetime, a soul of man who has become a shield for his colleagues on the battlefield.

Type: Quest
Weight: 1 
Has been added to the server

 Guillotine Cross Eremes CardIf base class is Guillotine Cross:
ATK +15%
Perfect Dodge +10

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Eremes Guile Card:
Adds 3% chance for 6 seconds to possess the user with Eremes Guile spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Manteau of The FallenManteau of legendary hero whose died in battle.
________________________
Base STR at least 90:
ATK +10

For each refine level:
ATK +2
________________________
Base INT at least 90:
MATK +20

For each refine level:
MATK +3
________________________
Base VIT at least 90:
Reduces damage taken from Neutral elemental attack by 3%.

Refine Level +8:
Reduces damage taken from Neutral elemental attack by 3%.

Refine Level +10:
Reduces damage taken from Neutral elemental attack by 4%.
________________________
Base AGI at least 90:
Reduces after attack delay by 3%.

For each 2 refine levels:
Reduces after attack delay by 1%.

Refine Level +10:
ASPD +1
________________________
Base DEX at least 90:
Increases physical ranged atttack by 3%.

For each 2 refine levels:
Increases physical ranged atttack by 1%.
________________________
Base LUK at least 90:
Increases critical hit damage by 5%.

For each refine level:
Increases critical hit damage by 1%.
________________________
Type: Garment
Defense: 20
Weight: 60
Refinable: Yes
________________________
Requirement:
Base level 120 
Has been added to the server

 Arcbishop Margaretha CardIf base class is Archbishop:
MaxHP +10%
Increases Healing skills by 15%.

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Margaretha Sorin Card:
Adds 3% chance for 6 seconds to possess the user with Margaretha Sorin spirit when dealing magical attack.
During possession, the user granted with +100 MATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Ranger Cecil CardIf base class is Ranger:
Critical +20
Increases Bow class weapon damage by 15%.

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Cecil Damon Card:
Adds 3% chance for 6 seconds to possess the user with Cecil Damon spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Mechanic Howard CardIf base class is Mechanic:
HIT +20
ATK +15%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Howard Alt-Eisen Card:
Adds 3% chance for 6 seconds to possess the user with Howard Alt-Eisen spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Warlock Kathryne CardIf base class is Warlock:
MATK +15%
MDEF +80

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Kathryne Keyron Card:
Adds 3% chance for 6 seconds to possess the user with Kathryne Keyron spirit when dealing magical attack.
During possession, the user granted with +100 MATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Rune Knight Seyren CardIf base class is Rune Knight:
ASPD +2
ATK +15%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Seyren Windsor Card:
Adds 3% chance for 6 seconds to possess the user with Seyren Windsor spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 True Randel Lawrence CardIncreases damage of Earth Drive by 20%.

When compounded to Level 4 weapon:
Increases damage of Earth Drive by 20%.
Refine Level +10:
Increases damage of Earth Drive by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 True Flamel Emure CardIncreases damage of Cart Tornado by 20%.

When compounded to Level 4 weapon:
Increases damage of Cart Tornado by 20%.
Refine Level +10:
Increases damage of Cart Tornado by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 True Celia Aldea CardIncreases damage of Varetyr Spear by 20%.

When compounded to Level 4 weapon:
Increases damage of Varetyr Spear by 20%.
Refine Level +10:
Increases damage of Varetyr Spear by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 True Chen Liu CardIncreases damage of Rampage Blaster by 20%.

When compounded to Level 4 weapon:
Increases damage of Rampage Blaster by 20%.
Refine Level +10:
Increases damage of Rampage Blaster by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 True Gertie Wi CardIncreases damage of Feint Bomb by 20%.

When compounded to Level 4 weapon:
Increases damage of Feint Bomb by 20%.
Refine Level +10:
Increases damage of Feint Bomb by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 True Trentini CardIncreases damage of Severe Rainstorm by 20%.

When compounded to Level 4 weapon:
Increases damage of Severe Rainstorm by 20%.
Refine Level +10:
Increases damage of Severe Rainstorm by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 True Alphoccio Basil CardIncreases damage of Reverberation by 20%.

When compounded to Level 4 weapon:
Increases damage of Reverberation by 20%.
Refine Level +10:
Increases damage of Reverberation by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 
Has been added to the server

 Royal Guard Randel CardIf base class is Royal Guard:
ATK +10%
DEF +350

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Randel Lawrence Card:
Adds 3% chance for 6 seconds to possess the user with Randel Lawrence spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Geneticist Flamel CardIf base class is Geneticist:
Flee +20
ATK +15%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Flamel Emure Card:
Adds 3% chance for 6 seconds to possess the user with Flamel Emure spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Sorcerer Celia CardIf base class is Sorcerer:
MaxHP +10%
MATK +10%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Celia Aldea Card:
Adds 3% chance for 6 seconds to possess the user with Celia Aldea spirit when dealing magical attack.
During possession, the user granted with +100 MATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Sura Chen CardIf base class is Sura:
MaxHP +10%
ATK +10%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Chen Liu Card:
Adds 3% chance for 6 seconds to possess the user with Chen Liu spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Shadow Chaser Gertie CardIf base class is Shadow Chaserr:
ATK +5%
MATK +15%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Gertie Wi Card:
Adds 3% chance for 6 seconds to possess the user with Gertie Wi spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Minstrel Alphoccio CardIf base class is Minstrel:
MaxHP +15%
MaxSP +10%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Alphoccio Basil Card:
Adds 3% chance for 6 seconds to possess the user with Alphoccio Basil spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 Wanderer Trentini CardIf base class is Wanderer:
MaxHP +10%
MaxSP +15%

Base Level at least 175:
All Stats +10

Refine Level +10:
All Stats +10

When combined with True Trentini Card:
Adds 3% chance for 6 seconds to possess the user with Trentini spirit when dealing physical attack.
During possession, the user granted with +100 ATK.
________________________
Type: Card
Compound on: Garment
Weight: 1 
Has been added to the server

 

Skills

Corrected an issue with Guillotine Cross's [Counter Slash] that prevented it from going above level 5, it should now go to level 10 as intended by kRO.

 

2020/02/19

 

New Zodiac Signs

Taurus & Gemini

 

Game mechanics

- Level cap has been increased to 185/65 up from 175/60.

- SP cost reduction calculation formula has been fixed.

- Fixed cast rate calculation formula has been updated.

- Fixed left-handed weapon check.

- Renewal attack speed calculation has been updated.

- Variable casting formula has been updated.

- Adressed an issue with the mailing system.

- Fixed a cash shop issue that caused the client to crash.

- Corrected the randomoptions-element to be based on the enemy's element rather than the element's attack.

- Corrected an issue with weapon-swapping.

- Corrected the way the server handles quests.

- Re-worked the way the guild castle defences are calculated, it now matches kRO standard.

- Fixed an issue in Horror Toy Factory that caused the instance to stop.

- Cleaned up the EXP progression in achievements and adressed the values to match kRO.

- Corrected HP & SP regeneration formulas.

- Fixed the formulas that calculates critical bonuses for skills.

- Updated the achievement system to match kRO [achievement levels].

 

Skills

- Rune Knight's [Enchant Blade] now has 10 levels, up from 5.

- Rune Knight's [Sonic Wave] now has 10 levels, up from 5.

- Rune Knight's [Sonic Wave] now has a new damage formula & improved hit rating.

 

- Royal Guard's [Shield Press] now has 10 levels, up from 5.

- Royal Guard's [Shield Press] no longer stuns.

- Royal Guard's [Shield Press] now has a new damage formula & hits 5 times up from 1.

- Royal Guard's [Genesis Ray] now has 10 levels, up from 5.

- Royal Guard's [Genesis Ray] is now pure holy magic damage.

- Royal Guard's [Genesis Ray] no longer require banding party members.

- Royal Guard's [Genesis Ray] has significantly less cooldown and aftercast delay.

 

- Mechanic's [Power Swing] now has 10 levels, up from 5.

- Mechanic's [Power Swing] level 6 and up now has its skill delay reduced by 50%.

- Mechanic's [Arm Cannon] now has 5 levels, up from 3.

- Mechanic's [Arm Cannon] now has its area of effect increased per skill level.

 

- Genetic's [Cart Tornado] now has 10 levels, up from 5.

- Genetic's [Cart Tornado] no longer causes knockback.

- Genetic's [Cart Tornado] now has a cooldown of 2 seconds and a delay of 1 second.

- Genetic's [Cart Tornado] now has a new damage formula.

- Genetic's [Cart Tornado] now displays it damage over 3 hits.

- Genetic's [Spore Explosion] now has 10 levels, up from 5.

- Genetic's [Spore Explosion] now increases its area of effect based on level.

- Genetic's [Spore Explosion] now has an explosion delay of 2 seconds fixed.

- Genetic's [Spore Explosion] has a new damage formula.

 

- Guillotine Cross's [Weapon Block] now lets you gain "Counter State" for 10 seconds following a succesfull block.

- Guillotine Cross's [Counter Slash] now has 10 levels, up from 5.

- Guillotine Cross's [Counter Slash] can now be used while "Counter State" is up, rather than just after a succesfull block.

- Guillotine Cross's [Counter Slash] now has a new damage formula.

- Guillotine Cross's [Counter Slash] now has a 5x5 area of effect when leveled past 6.

 

- Shadow Chaser's [Fatal Menace] now has 10 levels, up from 5.

- Shadow Chaser's [Fatal Menace] no longer teleports.

- Shadow Chaser's [Fatal Menace] now hits twice if the user is attacking with a dagger.

- Shadow Chaser's [Fatal Menace] now has an area of effect of 5x5 when leveled past 6 and also grants extra hit rating.

- Shadow Chaser's [Feint Bomb] now has 10 levels, up from 3.

- Shadow Chaser's [Feint Bomb] has its travel distance increased based on skill level.

 

- Warlock's [Freezing Spell] now has 10 levels, up from 5.

- Warlock's [Tetra Vortex] now has 10 levels, up from 5.

- Warlock's [Tetra Vortex] turns into an area of effect from its target when its leveled past 6.

 

- Sorcerer's [Spell Fist] now has 10 levels, up from 5.

- Sorcerer's [Spell Fist] duration now depends on its level.

- Sorcerer's [Spell Fist] now increases its attack count to 3 x skill level.

- Sorcerer's [Varetyr Spear] now has 10 levels, up from 5.

- Sorcerer's [Varetyr Spear] now gains area of effect bonus per skill level learned.

- Sorcerer's [Varetyr Spear] now deals pure magical wind damage instead of the old physical+magical and has a new damage formula.

- Sorcerer's [Varetyr Spear] now displays its damage over 3 hits instead of 1.

 

- Arch Bishop's [Judex] now has 10 levels, up from 5.

- Arch Bishop's [Renovatio] now has 4 levels up from 1.

- Arch Bishop's [Renovatio] now increases more health based on skill level.

- Arch Bishop's [Renovatio] duration is now based on skill level.

 

- Sura's [Fallen Empire] now has 10 levels, up from 5.

- Sura's [Fallen Empire] now costs less SP.

- Sura's [Fallen Empire] now costs 1 spirit sphere after level 6 instead of 2.

- Sura's [Fallen Empire] has a new damage formula.

- Sura's [Knuckle Arrow] now has 10 levels, up from 5.

- Sura's [Knuckle Arrow] now costs 1 spirit sphere before level 6, after its free.

 

- Ranger's [Aimed Bolt] now has a fixed cast time of 1 second and its variable cast time reduced by 50%.

- Ranger's [Aimed Bolt] now has a 1 second cooldown.

- Ranger's [Aimed Bolt] has had its damage formula lowered a little bit.

- Ranger's [Aimed Bolt] number of hits no longer depend on the immobile status of the target, just its size directly instead.

- Ranger's [Aimed Bolt] now costs 40 SP regardless of skill level.

- Ranger's [Trap Research] now has 10 levels, up from 5.

 

- Wanderer & Minstrel's [Metallic Sound] now has 10 levels, up from 5.

- Wanderer & Minstrel's [Metallic Sound] now displays its damage over 2 hits.

- Wanderer & Minstrel's [Metallic Sound] no longer reduces SP.

- Wanderer & Minstrel's [Severe Rainstorm] can now be used with a whip or musical instrument and will have its damage increased compared to a bow.

 

- Fixed issues with Sura's [Gentle Touch], they should now work properly.

- Fixed an issue with Star Gladiator's Counter when using [Combo Finish].

- Fixed Shadow Chaser's [Escape], it would not let you [Back Slide] under certain conditions before.

- Fixed Sorcerer's [Vacuum Extreme]'s behaviour, it should now work properly.

- Fixed Gunslinger's [Gatling Fever]'s behaviour, it should now deal its damage properly.

- Adressed a Shadow Chaser's [Feint Bomb] exploit.

- Adressed Shadow Chaser's [Feint Bomb], it now knocks its target back as intended by kRO.

- Fixed Hunter's [Remove Trap].

- Added fame points upon reaching +10 or above using Blacksmith's [Upgrade Weapon].

- Corrected fame points awarded to Blacksmiths when forging weapons.

- Re-worked [Abracadabra].

- Fixed [Freecast]'s attack speed calculation.

- Fixed the SP cost of [Summon Spirit Sphere].

- Fixed [Tetra Vortex]'s effect radius.

- Fixed [Land Protector], it should now properly remove ground effect.

- Adressed an exploit that caused you to be able to [Save] and use [Memo] in places you should not be able to.

 

Items

- Fixed an issue with vanishing pets & eggs.

-  Bloody BranchAn ancient, gnarled branch with a contract written in blood upon the bark that can summon stronger creatures than regular Dead Branches.

Type: Supportive
Effect: Summons a random Boss monster
Weight: 20 
has been changed, Biolab MVP's now share spawn from it instead of being counted as an MVP each.

-  Speed of LightWhen dealing Physical Damages, adds a low chance of increasing ASPD and Flee for 5 seconds while decreasing HP by 400 and SP by 50 per second.
When unequipped, drains 300 SP. 
has been corrected, it now properly provides the user with 100 perfect dodge and 193 attack speed upon activation.

-  Paladin CardRandom chance to autocast Level 10 Grand Cross when wearer receiving physical attack.
MaxHP +10%
Base INT at least 110:
MaxHP +10%
________________________
Type: Card
Compound on: Armor
Weight: 1 
has been corrected and now matches kRO.

- Corrected after usage delay on many items.

-  Bellum Flail*Stats during WoE & PVP
Chance on hit to disable all healing effects from affecting the target for a duration. (This effect does not work with skills)
Increases HIT and Critical depending on refine level.
________________________
Type: Mace
Attack: 170
Weight: 150
Weapon Level: 4
Refinable: Yes
________________________
Requirement:
Base level 95
Novice, Swordman, Acolyte and Merchant 
has been corrected.

-  Wizardry StaffRumored to have been crafted by an ancient wizard, this staff contains awesome energies.
________________________
INT +6
DEX +2
MATK +200
________________________
Type: Two-Handed Staff
Attack: 120
Weight: 240
Weapon Level: 4
Refinable: Yes
Can be enchanted by:
Mayomayomalangdo,213,167,0,100,0,0
________________________
Requirement:
Base level 90
Mage and Soul Linker classes 
&  Spiritual RingA beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items.
________________________
DEX +1
INT +2
________________________
When combined with Wizardry Staff or Soul Staff:
DEX +2
MATK +6%
Reduces variable cast time of all skills by a percentage according to the Staff's refine level.
________________________
When combined with Divine Cross:
DEX +2
MATK +10%
Reduces damage taken from Undead and Demon monsters by 10%.
________________________
When combined with Clip or Rosary:
Increases damage of Magnus Exorcismus by 30%.
+50% Heal damage on Undead monsters.
Increases SP regen by 9%.
________________________
Type: Accessory
Weight: 10
________________________
Requirement: None 
's combo has been corrected.

- Re-designed the [Card Exchange Vending Machine], it now offers a wider variety of goods.

- Adressed some issues with ammuntion requirements.

 

Quests

- Corrected [Dandelion's Request].

- Re-worked [Lasagna] quest lines, they should now be smoother and no longer cause issues.

- Re-worked [Novice Academy] quest lines, they should now be smoother and no longer cause issues.

- Re-worked & optimized [Nightmare Biolab] quest chains.

- Re-worked & optimized [Bifrost, Eclage & Decisive Battle] quest chains.

- Re-worked & optimized [Phantasmogorika] quest chains.

- Re-worked the [Rockridge] quest chains, they should  now be smoother and not cause issues.

- Re-worked the [New World] quest chains.

 

Instances

- Corrected the instance [Ritual of blessings] , it should now work smoothly.

- Updated the instance [Last Room] to match kRO.

 

Misc

- Added Support for "Paint it black" client mod created by Normynator, it will be available to download on the webpage after the maintenance.

- Added Lite version installer to the download page, this is a smaller version of the client that can be downloaded and used if a fully patched kRO client already exists.

- Adressed an issue where the warp portals in the dimensional rift would not work properly during certain conditions.

- Fixed Airports and Airships stating the wrong names.

- Changed multiple names that were iRO versions, they are now kRO versions.

- Added missing warp portals in Lighthalzen & Juno.

- Fixed Hugel's monster race double wager check.

- Fixed the position of a shrimp trader in [Payon].

- Corrected a sign's position in [Brasilis].

- Implemented Kafra & Zonda Extended Services.

- Added an NPC that provides [Cart Decoration] options.

- Added a missing spawn point for Dark Lord in Nightmare Glastheim's Churchyard.

- Implemented the Battleground queue system.

 

End of Zodiac Signs

Libra & Virgo

 

2020/02/16

Updated the Card exchanger vending machine and it will now also accept the following cards

 Pecopeco Egg CardIncreases physical damage inflicted on Formless monsters by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Picky Egg CardVIT +1
MaxHP +100
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Rocker CardDEX +1
ATK +5
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Kukre CardAGI +2
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Pitman CardIncreases damage of Earth Spike and Heaven's Drive by 5%.
Drains 50 SP when compounded weapon is unequipped.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Ungoliant CardPrevents Bleeding status.
Increases HP regen by 10%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Porcellio CardATK +25
DEF -5
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Obsidian CardAdds 1 VIT for every 18 points of base DEX.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Mineral CardATK -25
DEF +3
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Metaling CardRandom chance to autocast Level 1 Strip Weapon each time the wearer dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Holden CardLUK +2
________________________
Alchemist Card set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
STR +4
MaxHP +7%
MaxSP +7%
Increases damage of Mammonite by 20%.
Gains 1 SP on each physical attack.
When equipped by Alchemist classes:
Random chance to autocast Level 1 Adrenaline Rush when dealing physical attack.
Random chance a defeated monster will drop Glistening Coat or Stem.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Anopheles CardRandom chance a defeated Insect monster will drop Tentacle Cheese Gratin.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Hill Wind CardIncreases damage of Thunderstorm, Jupitel Thunder and Lord of Vermilion by 5%.
Drains 50 SP when the compounded weapon is unequipped.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Egnigem Cenia CardAdds 1 STR for every 18 points of base INT.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Armeyer Dinze CardRandom chance a defeated Fish monster will drop Clam Soup.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Wickebine Tres CardRandom chance to autocast Level 1 Strip Armor each time the wearer dealing physical attack.
________________________
Rogue Card set
Wanderer Card
Wild Rose Card
Shinobi Card
Stainer Card
Wickebine Tres Card
STR +6
AGI +4
Increases damage of Backstab by 10%.
Random chance to autocast Level 5 Strip Armor if Level 5 Strip Armor is learned.
When equipped by Rogue classes:
Reduces SP cost of all skills by 20%.
Disables the Auto-Intimidate
ability of the
Wanderer Card.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Laurell Weinder CardIncreases damage of Frost Nova and Storm Gust by 3%.
Drains 50 SP when compounded weapon is unequipped.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Kavach Icarus CardFlee +10
When the compounded garment's refine level is lower than +5, this card adds Perfect Dodge +1 and Flee +10.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Remover CardIncreases HP regen by 10%.
Adds MaxHP +800, but this bonus decreases as the compounded Armor's refine level increases.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Gemini-S58 CardAdds 30% resistance to the Stun and Silence if base AGI is 90 or higher.
adds 50% resistance to the Stone Curse and Sleep if base VIT is 80 or higher.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Gremlin CardRandom chance a defeated Brute monster will drop Bomber Steak.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Beholder CardEnables the use of Level 1 Cast Cancel.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Seyren Windsor CardSTR -6
Adds an amount of STR equal to the compounded helmet's refine level.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Eremes Guile CardCritical +10 when attacking Demihuman monster.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Howard Alt-Eisen CardHIT +30
Increases after attack delay by 5%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Kathryne Keyron CardReduces variable cast time of all skills by a percentage equal to the compounded helmet's refine level.
If the refine level is 9 or greater, Increase MATK +2%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Cecil Damon CardHIT -30
Reduces after attack delay by 5%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Venatu CardAdds 1 LUK for every 18 points of base AGI.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Dimik CardVIT -5
The compounded Armor's refine level affects this card's VIT bonus.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Archdam CardATK +10
Increases variable cast time of all skills by 20%.
________________________
Crusader Card set
Archdam Card
Permeter Card
Freezer Card
Heater Card
INT +1
STR +1
DEF +2
Increases SP regen by 10%.
Increases damage of Shield Chain and Sacrifice by 10%.
Reduces variable cast time of all skills by 10%.
When equipped by Crusader classes:
Enchant Armor with Holy elemental.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Green Maiden CardLUK -5

For each refine level of Garment:
LUK +1
Critical +1
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Orc Baby CardFlee +10
Reduces damage taken from Neutral elemental attack by 10%.

If refine level of Garment at least +9:
Flee +5
Reduces damage taken from Neutral elemental attack by 5%.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Grove CardRandom chance a defeated Formless monster will drop Fruit Mix.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Gold Acidus CardMaxHP +4%
MaxSP +4%

If refine level of Footgear below +5:
MaxHP +4%
MaxSP +4%
Increases HP and SP regen by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Blue Acidus CardMaxSP +40

If refine level of compounded headgear is below +5:
MaxSP +40
Increases SP regen by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Red Ferus CardIncreases damage of Fire Pillar and Meteor Storm by 5%.
Drains 50 SP when the compounded weapon is unequipped.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Green Ferus CardVIT +1
MaxHP +10%
________________________
Bard/Dancer Card set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
DEX +5
Increases damage of Arrow Vulcan by 5%.
Increases damage of Musical Strike by 10%.
Increases damage of Throw Arrow by 10%.
When equipped by Bard or Dancer classes:
Random chance to autocast Level 2 Tarot Card of Fate when dealing melee phyisical attack.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Yellow Novus CardMaxHP +500
Increases HP regen by 10%.
________________________
Sage Card set
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
INT +3
Increases damage of Thunderstorm by 10%.
Increases damage of Heaven's Drive by 10%.
When equipped by Sage classes:
+20% chance of reflecting Magic
Reduces variable cast time of all skills by 20%.
Random chance a defeated monster will drop Red Gemstone or Yellow Gemstone.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Red Novus CardRandom chance to inflict Confuse status on attacker and wearer when receiving physical attack.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Hydrolancer CardRandom chance to autocast Level 1 Spell Breaker each time the wearer dealing physical attack.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Dragon Egg CardRandom chance a defeated Dragon monster will drop Honey Herbal Tea.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Ancient Mimic CardAdds 1 AGI for every 18 points of base LUK.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Death Word CardIncreases damage of Napalm Beat, Soul Strike and Napalm Vulcan by 5%.
Drains 50 SP when the compounded weapon is unequipped.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Plasma CardRandom chance a defeated monster will drop Fireproof Potion, Coldproof Potion, Earthproof Potion or Thunderproof Potion.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Breeze CardATK +5
Random chance to inflict Bleeding status when dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Baroness of Retribution CardRandom chance a defeated Angel monster will drop Fried Sweet Potato.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Dame of Sentinel CardAdds 1 DEX for every 18 points of base VIT.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Mistress of Shelter CardAdds 1 INT for every 18 points of base STR.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Lady Solace CardWhen equipped by Priest classes:
Random chance to autocast Level 5 Grand Cross when dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Maero of Thanatos CardATK +5
Random chance to autocast Level 3 Decrease AGI when dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Odium of Thanatos CardAGI -5
Adds an amount of AGI equal to the compounded Shoes's refine level.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Despero of Thanatos CardINT -6
Adds an amount of INT equal to the compounded Shield's refine level.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Aliza CardRandom chance to autocast Charming Wink when dealing physical attack.
When worn by Dancer, this chance increases to 10%.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Alicel CardFlee +10
DEF -5
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Aliot CardWhen equipped by Swordman, Merchant or Thief classes:
STR +2
MaxHP +5%
________________________
When equipped by Archer, Acolyte or Mage classes:
INT +2
MaxSP +5%
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Skogul CardRandom chance to inflict Bleeding status on attacker or wearer when receiving physical attack.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Frus CardEvery refine adds 2% chance of reflecting magic damage back to attacker.
________________________
When equipped by Mage classes:
MDEF +3
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Skeggiold CardIncreases magical damage inflicted on Demon monsters by 2%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Agav CardMATK +5%
DEF -10
________________________
When equipped by Mage classes:
MaxSP +100
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Echio CardATK +15
________________________
When equipped by Swordman classes:
MaxHP +500
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Vanberk CardSTR +2
Random chance to increase Critical by 100 for 5 seconds when dealing physical attack.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Isilla CardINT +2
Random chance to reduce variable cast time of all skills by 50% and increases Flee by 30 for 5 seconds when dealing magical attack.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Hodremlin CardReduces damage taken from Small, Medium and Large size monsters by 15%.
Random chance to increase Perfect Dodge by 30 for 10 seconds when receiving physical or magical attack.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Seeker CardMDEF +10
Enables the use of Level 1 Stone Curse.
Increases resistance against Stone Curse status by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Snowier CardRandom chance a defeated monster will drop Ice Cream.
Increases restoration gained from Ice Cream by 100%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Siroma CardReduces variable cast time of Cold Bolt by 25%.
Increases damage of Cold Bolt by 25%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Ice Titan CardVIT +2
Random chance to increase DEF by 10 for 10 seconds when receiving physical or magical attack.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Gazeti CardRandom chance to autocast Level 2 Cold Bolt when dealing physical attack.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Muscipular CardRandom chance to autocast Level 1 Heal and/or Level 1 Increase AGI to the wearer each time the wearer receives melee physical attacks.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Drosera CardIncreases Critical by 15 when dealing ranged physical attacks.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Roween CardFlee +5
Perfect Dodge +3
Increases physical damage inflicted on Water elemental monsters by 10%.
Critical +15 when attacking Fish monster.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Galion CardHIT +5
Increases physical damage inflicted on Water elemental monsters by 5%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Stapo CardEnables use of Find Stone and Throw Stone skills.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Byorgue CardWhen equipped by Rogue classes:
MATK +10%
Increases physical attack by +10%.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Sword Guardian CardWhen compounded into a One-Handed or Two-Handed Sword:
Critical +5
HIT +5
Increases damage of skill Bowling Bash by 25%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Bow Guardian CardWhen compounded to a Bow:
Critical +5
HIT +5
Increases damage of skill Arrow Shower by 50%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Salamander CardIncreases damage of Fire Pillar and Meteor Storm by 40%.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Kasa CardRandom chance to autocast Level 5 Fire Ball or Level 5 Fire Bolt when dealing physical attack.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Magmaring CardATK +5
Increases physical damage inflicted on Earth elemental monsters by 5%.
Critical +15 when attacking Plant and Brute monsters.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Imp CardIncreases damage of Fire Bolt by 25%.
Reduces variable cast time of Fire Bolt skill by 25%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Knocker CardIncreases physical damage inflicted on Formless monsters by 5%.
Random chance a defeated Formless monster will drop Rough Oridecon or Rough Elunium.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Zombie Slaughter CardIncreases physical and magical damage to Demihuman enemies by 1%.
Recovers 50 HP time a monster is defeated by melee attack.
When combined with Ragged Zombie Card:
Recover 2 SP each time a Demihuman monster is defeated by melee attack.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Ragged Zombie CardIncreases physical and magical damage inflicted on Demihuman monsters by 1%.
Critical +5 when attacking Demihuman monster.
Random chance to inflict Bleeding status to the wearer.

When combined with Zombie Slaughter Card:
Recover 2 SP each time a Demihuman monster is defeated by melee attack.
________________________
Compound on: Accessory
Weight: 1 

 Hell Poodle CardHIT +1
Increases restoration gained from Meat by 100%.
Random chance to inflict Bleeding status on target when dealing physical attack.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Banshee CardWhen equipped by Mage classes:
MaxSP +100
MaxHP -100
Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Flame Skull CardIncreases resistance against Stun, Curse, Blind and Stone Curse statuses by 30%.
Random chance to inflict Stun, Curse, Blind or Stone Curse statuses on attacker when wearer attacked with melee physical attacks.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Necromancer CardWhen compounded to Staff class weapon:
INT +1
Pierces magical defense of target by 2%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Tatacho CardReduces damage taken from Neutral elemental monsters by 20%.
Increases physical damage inflicted on Neutral elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Aqua Elemental CardReduces damage taken from Water elemental monsters by 20%.
Increases damage inflicted to Water elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Draco CardReduces damage taken from Earth elemental monsters by 20%.
Increases damage inflicted to Earth elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Luciola Vespa CardReduces damage taken from Wind elemental monsters by 20%.
Increases damage inflicted to Wind elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Centipede CardReduces damage taken from Poison elemental monsters by 20%.
Increases physical damage inflicted on Poison elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Cornus CardReduces damage taken from Holy elemental monsters by 20%.
Increases physical damage inflicted on Holy elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Dark Shadow CardReduces damage taken from Shadow elemental monsters by 20%.
Increases physical damage inflicted on Shadow elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Banshee Master CardINT +1
MATK +10
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Centipede Larva CardINT +1
MATK +3
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Hillslion CardATK +25
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Rhyncho CardIncreases Healing skills by 4%.
Increases SP cost of Healing skills by 15.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Phylla CardDEX +1
AGI +1
Random chance to increase Critical by 20 for 4 seconds when dealing physical attack.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Aunoe CardIncreases critical hit damage by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Fanat CardATK +10

Compounded two-handed sword refined to +10:
ASPD +1

Compounded two-handed sword refined to +14:
ASPD +1
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Beholder Master CardIncreases ranged physical attack by 3%.

Compounded bow refined to +10:
ASPD +1

Compounded bow refined to +14:
ASPD +1
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Heavy Metalring CardSTR +2

When equipped by Merchant classes:
Increases damage of Cart Revolution by 50%.
Increases SP cost of Cart Revolution by 12.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Dark Pinguicula CardATK +10
Random chance a defeated monster will drop Poisonous Herb.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Naga CardIncreases magical damage inflicted on Fish monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Nepenthes CardIncreases magical damage inflicted on Plant monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Draco Egg CardIncreases magical damage inflicted on Dragon monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Bradium Golem CardIncreases magical damage inflicted on Brute monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Ancient Tree CardIncreases magical damage inflicted on Undead monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Zakudam CardIncreases magical damage inflicted on Demihuman monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Cobalt Mineral CardIncreases magical damage inflicted on Formless monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Pinguicula CardIncreases magical damage inflicted on Insect monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Hell Apocalypse CardIncreases magical damage inflicted on Demon monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Scaraba CardMATK +20
MaxSP -1%
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Dolomedes CardDEX +2
When equipped by Archer classes:
DEX +1 for every 3 refine levels.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Gold Scaraba CardATK +20
MaxHP -1%
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Miming CardRandom chance to inflict Deep Sleep status on target when dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Little Fatum CardRandom chance to inflict Silence status on target when dealing magical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Parus CardIncreases Healing skills by 3%.
When equipped by Acolyte classes:
Every 2 refine level Increases Healing skills by 1%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Angra Mantis CardIncreases critical hit damage by 2%.
When equipped by Thief classes:
Every 2 refine level Increases critical hit damage by 1%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Pom Spider CardIncreases physical damage inflicted on Undead monsters by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Rafflesia Alnoldi CardReduces damage taken from Plant monsters by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Comodo CardDEF +50
Flee -25
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Cendrawasih CardINT +2
When equipped by Mage classes:
Every 3 refine adds INT +1.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Banaspaty CardRandom chance to inflict Burning status on target when dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Butoijo CardIncreases physical damage inflicted on Angel monsters by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Sedora CardIncreases critical hit damage by 15%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Sropho CardRandom chance to inflict Crystalisation status on target when dealing melee physical attacks.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Pot Dofle CardEnchants compounded Armor with Water elemental.
Reduces damage taken from Fish monsters by 10%.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 King Dramoh CardSTR +2
When equipped by Swordman classes:
Every 3 refine adds STR +1.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Siorava CardLUK +2
When equipped by Merchant classes:
Every 3 refine adds LUK +1
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Red Eruma CardRandom chance to inflict Curse status on target when dealing magical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Wild Rider CardRandom chance to autocast Level 1 Increase Agility on yourself when dealing physical attack.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Octopus CardRandom chance to inflict Blind status on target when dealing magical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Alphoccio CardFlee +10
When equipped by Bard classes:
MaxHP +10%
MaxSP +5%
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Celia CardFlee +10
Enables the use of Level 1 Abracadabra.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Chen CardFlee +10
Enables the use of Level 2 Call Spirits.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Flamel CardFlee +10
Increases restoration gained from Red Potion, Orange Potion, Yellow Potion and White Potion by 200%.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Gertie CardFlee +10
Enables the use of Level 1 Close Confine.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Randel CardFlee +10
Enables the use of Level 3 Auto Guard.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Trentini CardFlee +10
When equipped by Dancer classes:
MaxHP +10%
MaxSP +5%
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Bungisngis CardEvery 2 refine level of compounded headgear increase MaxHP by 1%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Engkanto CardIncreases physical damage inflicted on Poison elemental monsters by 30%.
Pierces physical defense of Plant monsters by 30%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Manananggal CardMaxSP -1%
Regain 1 SP with each attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Mangkukulam CardMaxSP +10%
Drain 666 HP each time an enemy is killed.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Tikbalang CardMATK +10
Increases Wind elemental magic damage by 5%.
When headgear is refined to +9:
Increases Wind elemental magic damage by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Tiyanak CardCritical +12 when attacking Demihuman, Brute and Fish monsters.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Wakwak CardEvery 10 base points of STR: Increase ATK by 5.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Jejeling CardEvery 10 base points of VIT: Increase MaxHP by 200.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Menblatt CardEvery 10 base points of DEX: Increases ranged physical attack by 1%.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Petal CardEvery 10 base points of LUK: Increases critical hit damage by 2%.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Cenere CardEvery 10 base points of AGI: Reduces after attack delay by 2%.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Antique Book CardFor each 10 base INT:
MATK +5
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Lichtern Blue CardMATK +10
Increases Water elemental magic damage by 5%.
Refine Level +9:
Increases Water elemental magic damage by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Lichtern Green CardMATK +10
Increases Ghost elemental magic damage by 5%.
Refine Level +9:
Increases Ghost elemental magic damage by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Lichtern Red CardMATK +10
Increases Fire elemental magic damage by 5%.
Refine Level +9:
Increases Fire elemental magic damage by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Lichtern Yellow CardMATK +10
Increases Earth elemental magic damage by 5%.
Refine Level +9:
Increases Earth elemental magic damage by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Big Ben CardIncreases magical damage inflicted on Formless and Demon monsters by 5%.
When combined with a shield compounded to Neo Punk Card:
Pierce magical defense of Formless and Demon monste by 50%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Big Bell CardIncreases physical damage inflicted on Formless and Demon monsters by 10%.
When combined with a shield compounded to Neo Punk Card:
Pierces physical defense of Formless and Demon monster 50%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Neo Punk CardReduces damage taken from Formless and Demon monsters by 25%.
When combined with a weapon compounded to Big Ben Card:
Further reduces damage taken from Formless and Demon monsters by 5%.
When combined with a weapon compounded to Big Bell Card:
Further reduces damage taken from Formless and Demon monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Time Keeper CardRandom chance to inflict Curse status to all targets within 11x11 cells when dealing physical attack.
When combined with a garment compounded to Arc Elder Card, the chance is further increased.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Nightmare Arclouse CardReduces damage taken from Brute and Undead monsters by 20%.
When combined with equipment compounded to Nightmare Mimic Card:
Reduces damage taken from Brute and Undead monsters by 5%.
Pierce magical defense of Brute and Undead monsters by 50%.
When combined with equipment compounded to Nightmare Minotaur Card:
Reduces damage taken from Brute and Undead monsters by 5%.
Pierces physical defense of Brute and Undead monsters by 50%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Nightmare Mimic CardIncreases magical damage inflicted on Brute and Undead monsters by 5%.
When combined with equipment compounded to Nightmare Arclouse Card:
Reduces damage taken from Brute and Undead monsters by 5%.
Pierce magical defense of Brute and Undead monsters by 50%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Nightmare Minotaur CardIncreases physical damage inflicted on Brute and Undead monsters by 10%.
When combined with equipment compounded to Nightmare Arclouse Card:
Reduces damage taken from Brute and Undead monsters by 5%.
Pierces physical defense of Brute and Undead monsters 50%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Nightmare Mummy CardWhen wearer receiving Physical or Magical Damages, chance to cause Sleep to all targets on 11x11 cells.
When combined with equipment compounded to Nightmare Ancient Mummy Card:
Reduces damage taken from Neutral elemental attack by 5%.
Increases the probability of causing Sleep to all targets on 11x11 cells.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Nightmare Ancient Mummy CardReduces damage taken from Neutral elemental attack by 15%.
Every refine of garment increase magical Fire damage by 3%.
When combined with equipment compounded to Nightmare Mummy Card:
Reduces damage taken from Neutral elemental attack by 5%.
Increases the probability of causing Sleep to all targets on 11x11 cells.
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Nightmare Verit CardIncreases magical attack by 5%.
Refine Level +7:
Increases magical attack by 3%.
Refine Level +9:
Increases magical attack by 2%.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Green Cenere CardMaxHP +2%
Adds a chance of restoring HP by 1000 every second for 5 second when wearer attacked by physical or magical attack.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Repair Robot Turbo CardIncreases HP and SP regen by 25%.
Gains HP by 30 and SP by 3 each time a monster is killed.
When compounded headgear is refined to +7: Increases restoration gained of HP by 10 and SP by 1.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Exploration Rover Turbo CardCritical +30 when attacking Formless monster.

When combined with Repair Robot Turbo Card:
Increases critical hit damage by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Iara CardEnables the use of Level 1 Status Recovery.

When combined with Obeaune Card:
MaxSP +50
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Fire Condor CardReduces variable cast time of Fire Ball by 50%.
Increases damage of Fire Ball by 100%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Fire Sandman CardDEF +50
Reduces physical and magical damage taken from Fire elemental monsters by 10%.
________________________
Type: Card
Compound on: Armor
Weight: 1 

 Fire Frilldora CardIncreases magical damage inflicted on Earth elemental monsters by 3%.

Refine Level +7:
Increases magical damage inflicted on Earth elemental monsters by 5%.

Refine Level +9:
Increases magical damage inflicted on Earth elemental monsters by 7%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Fire Golem CardReduces physical and magical damage taken from Fire elemental monsters by 20%.
Increases physical damage inflicted on Fire elemental monsters by 5%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Fulbuk CardRandom chance to inflict Burning status on target when dealing physical or magical attack.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Piranha CardIncreases physical and magical damage inflicted on Fish monsters by 10%.
Refine Level +9:
Increases physical and magical damage inflicted on Fish monsters by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Curupira CardIncreases magical damage inflicted on Water elemental monsters by 3%.
Refine Level +7:
Increases magical damage inflicted on Water elemental monsters by 5%.
Refine Level +9:
Increases magical damage inflicted on Water elemental monsters by 7%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Toucan CardIncreases magical damage inflicted on Insect monsters by 10%.
Refine Level +9:
Increases magical damage inflicted on Insect monsters by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Jaguar CardIncreases magical damage inflicted on Brute monsters by 10%.
Refine Level +9:
Increases magical damage inflicted on Brute monsters by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Headless Mule CardIncreases Water and Holy elemental magic damage by 20%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Les CardReduces physical and magical damage taken from Wind elemental monsters by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1 

 Uzhas CardIncreases magical damage inflicted on Demon monsters by 10%.
Refine Level +9:
Increases magical damage inflicted on Demon monsters by 5%.
________________________
Type: Card
Compound on: Headgear
Weight: 1 

 Vavayaga CardFor each refine level of Shoes increases FLEE by 2.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Mavka CardIncreases Fire and Earth elemental magic damage by 20%.
________________________
Type: Card
Compound on: Accessory
Weight: 1 

 Shotgun Buffalo Bandit CardAGI +7
HIT +7

When combined with Revolver Buffalo Bandit Card:
STR +3
ATK +3%
________________________
Type: Card
Compound on: Accessory(Left)
Weight: 1 

 Revolver Buffalo Bandit CardSTR +4
ATK +4%
________________________
Type: Card
Compound on: Accessory(Right)
Weight: 1 

 Scimitar Buffalo Bandit CardATK +5
MATK +5

When compounded on Dagger class weapon:
Refine Level +10:
ATK +20
MATK +20
Refine Level +14:
ATK +20
MATK +20

When combined with Shotgun Buffalo Bandit Card:
Increases physical and magical damage inflicted on Small size monsters by 15%.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Brown Rat CardFor each 10 base STR:
ATK +3
Reduces after attack delay by 1%.

Base STR at least 120:
ATK +40
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Marsh Arclouse CardFor each 10 base INT:
MATK +3
Reduces after attack delay by 1%.

Base INT at least 120:
MATK +40
________________________
Type: Card
Compound on: Garment
Weight: 1 

 Coyote CardMaxHP -12%
MaxSP -6%
Enables uninterruptable skill cast.

Refine Level +10:
MaxHP +6%
MaxSP +3%
________________________
Type: Card
Compound on: Footgear
Weight: 1 

 Gryphon CardFlee +2
Critical +7
________________________
When equipped by Swordman classes:
Random chance to autocast Level 5 Bowling Bash on target when dealing physical attack.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Mutant Dragonoid CardATK +15
Random chance to autocast Level 3 Fire Ball on target when dealing physical attack.
If the user has mastered the skill at level 10, it will cast Level 10 Fire Ball.
________________________
Type: Card
Compound on: Weapon
Weight: 1 

 Cat O' Nine Tails CardMDEF +3
Adds 5% chance of reflecting magic damage.
________________________
Type: Card
Compound on: Footgear
Weight: 1 

2020/02/05

 

New Zodiac Signs

Libra & Virgo

 

New Attendance Cycle 2020/02/05 > 2020/03/04

Instance : Temple of the demon god has been added to the server!, players can now obtain  Expedition Prize BoxA prize box for Morocc adventure troops.
Weight: 10 
from its quests!

Added a missing Spawn point for Dark Lord In the Nightmare churchyard.

Added a Vendor in the Lotus Casino that sells Daily-usage Items

 Elder BranchA little branch that is extracted from an old tree that grows in a sacred place.
Rune Knights use these to make Rune stones.

Type: Skill necessity
Weight: 1 
For 28,000 Zeny

 Mystic Rough RunestoneA mysteriously colored rough Rune Stone that significantly increases the success rate of creating refined Rune Stones.

Type: Skill necessity
Weight: 10 
For 35,000 Zeny

 Blue HairHair cut from a Kobold that appears bristly but is actually downy soft.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Claw of Desert WolfA claw pried from a Desert Wolf's paw.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Burning HeartA stone heart that is aflame with magic.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Light GranuleA golden crystal. It seems very warm as if sunshine has been put into it.

Type: Skill necessity
Weight: 1 
For 6500 Zeny

 Tangled ChainsA clump of chains that are hard to untangle.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Dragon CanineA dragon's cuspid that is sharp enough to pierce through dragon scales.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Round ShellA round shell that looks like it has been rolled up.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Dragon SkinA piece of skin from a dragon.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Ogre ToothA tooth extracted from the mouth of a proud Orc Warrior.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Horrendous HairSome of Medusa's hair, which is essentially just a bunch of snakes.

Type: Collectible
Weight: 1 
For 6500 Zeny

 HoneyA sweet product made by bees that is endowed with yummy flavor and medicinal uses.

Type: Restorative
Heal:
70 ~ 100 HP
20 ~ 40 SP
Weight: 10 
For 6500 Zeny

 Red GemstoneAn enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.

Type: Essential
Weight: 3 
For 6500 Zeny

 Destroyed ArmorPieces of armor that have been damaged beyond repair.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Worn-out Magic ScrollAn old, worn-out magic scroll that is extremely valuable to the Mage Academy.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Armor Piece of DullahanA broken piece of armor said to be worn by Dullahan.

Type: Collectible
Weight: 1 
For 6500 Zeny

 GoldHard and stable metal that emits shines like sun. Undoubtedly, it is more precious than other metal due its rareness, can be sold to Merchants in town.

Type: Valuable
Weight: 20 
For 130,000 Zeny

 Witch StarsandA bottle of sand that sparkles like the stars and is usually found in witch broom bristles.

Type: Collectible
Weight: 1 
For 6500 Zeny

 FabricA piece of nearly transparent fabric.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Immortal HeartA heart which will never stop beating. It contains some sort of dreadful power.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Heart of MermaidThe heart of a mermaid.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Zenorc's FangA cuspid pulled out of a cursed Orc's mouth.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Venom CanineA sharp, poisonous fang from a monster.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Cactus NeedleA sharp needle from a Muka cactus monster.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Bee StingA stinger from a hornet or bee.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Poison SporeA clump of spores from a toxic mushroom.

Type: Collectible
Weight: 1 
For 6500 Zeny

 KarvodailnirolThe short form for Karvodailnirol. A rare liquid that can't mix with water,usually used to make admixture.

Type: Essential
Weight: 3 
For 25,000 Zeny

 StemSome stems from plants can be used to in making certain medicines.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Gun PowderDangerous powder which has a dark color that is used to make a bomb. Have to handle with care!

Weight: 0.1 
For 6500 Zeny

 DetonatorA weird organic clump that seems to be the brain for a Marine Sphere monster.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Mould PowderA handful of soft, powdery mold that is strangely silken to the touch.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Sticky MucusMysteriously sticky liquid.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Coconut FruitFruit of coconut tree. It contains fruit juice within.

Type: Cooking ingredient
Weight: 1 
For 6500 Zeny

 Yellow GemstoneAn enchanted crystal that is used in conjuction with certain magic spells. Once used, it is powerless and immediately destroyed.

Type: Essential
Weight: 3 
For 6500 Zeny

 TendonA bunch of tough, strong tendons.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Maneater BlossomA carnivorous flower with a digestive system very much like the humans.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Maneater RootRoots, which resemble human legs, that almost look capable of walking.

Type: Collectible
Weight: 1 
For 6500 Zeny

 Prickly FruitA freshly scented, thorny fruit from a tree.

Type: Restorative
Heal:
150 ~ 300 HP
20 ~ 30 SP
Weight: 6 
For 6500 Zeny

Fixed a problem with Old Glast Heim Hard Mode quest info causing errors

Added  Aegir Shoes [1]Egir, the God of Sea's Shoes. It seems to strengthen one's weakness.
________________________
MaxHP +500
MaxSP +50
________________________
Indestructible in battle
________________________
when combined with Aegir Helm and Aegir Shoes: Increases Critical rate against Fish monsters by 10.
Increases Critical damage agaist Fish monsters by 1%, per refinement of the Shoes.
________________________
Type: Footgear
Defense: 13
Weight: 30
Refinable: Yes
________________________
Requirement:
Base level 40 
to the Instance point vendor for 75 points

 

End of Zodiac Signs

Pisces & Aries!

 

Previous Patch Notes

Patch Notes 2020/01

2019/12

2019/11

2019/10

2019/09

2019/08